Website powered by

Well

My first work done on the Game Art course.
The course lasts 10 weeks and includes creating Hi-Poly and Low-Poly models in Blender, UV optimization, normal baking, texturing in Substance Painter (PBR, Metal/Roughness) and scene assembly in Marmoset Toolbag.

This model is a completely personal project that I did at the same time as the Obelisk of Desires (https://histrix.artstation.com/projects/kDR8Yx).

Сцена собрана в Marmoset Toolbag. Здесь её можно покрутить и посмотреть топологию/нормали/...